• TWeaK@lemm.ee
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      1 year ago

      Don’t buy Unity games, encourage developers you like to not buy them. Not much you can do really, but hopefully the financial disincentive will put them off. Users don’t want install limits to be placed on their games, and they certainly won’t pay developers for every install.

    • smileyhead@discuss.tchncs.de
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      1 year ago

      As a player, no. And I don’t recommend doing anything, this is developer tool among them.

      You can donate to Godot I guess? But of course you are not the one using it.

      • MBM@lemmings.world
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        1 year ago

        That’s even worse for the devs, because they might still need to pay Unity for your install.

    • liara@lemm.ee
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      1 year ago

      This will probably use some well-defined api endpoint to do their telemetry check-in, so this could probably be effectively circumvented if users were willing and able to do host level overrides to specifically prevent the unity engine from phoning home

      • paris@lemmy.blahaj.zone
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        1 year ago

        You could also imagine a malicious actor phoning home to that API to drive up “installs” for a game and make a small studio or individual deal with massive fees. If a company is making these kinds of changes against the better judgement of their user base AND their internal analysis (lots of stock was sold two weeks ago), I’m doubtful they even care to properly deal with those kinds of problems.