I’m not really sure what some modern games are doing (compression and deltas?), but they can be extremely read/write heavy after the download finishes.
It’s almost like they’re decompressing a 20 GB file, then applying deltas against an 80 GB file by pattern matching or something obscene.
Chrome has it down pretty well, but I feel like the game studios just said “to hell with it, everyone has a high-end rig anyway.”
I’m not really sure what some modern games are doing (compression and deltas?), but they can be extremely read/write heavy after the download finishes.
It’s almost like they’re decompressing a 20 GB file, then applying deltas against an 80 GB file by pattern matching or something obscene.
Chrome has it down pretty well, but I feel like the game studios just said “to hell with it, everyone has a high-end rig anyway.”
An 80gb game played in 16gb ram is always going to have work to do.
Yes, the initial install of the game is storage intensive. But again, that happens only once. I doubt you’re doing that very often.
It’s not just the initial install - some game updates absolutely thrash your CPU/drive. I’m looking at you, Epic (unless it’s better in recent years).
Downloading 5-20 GB updates was the easy part.
Actually, that’s fair. I forgot some updates are just terrible.