Honestly, why would we need a Stardew Valley 2? There’s so many harvest moon games but are they really anything more than small iterations? Not to mention those have been garbage since the IP was basically stolen from the original developers.
Coral Island is by far the best successor. It’s got a great mix of being closely familiar in the right ways but also does its own thing and adds more to keep it from feeling like a clone. SV was great for its time but I can’t go back to it anymore.
I feel like Stellaris is a measurably different game than release. I bought the game on steam like 10 years ago and while it looks largely the same, the mechanics have seemingly had complete makeovers or renovations every few years. As far as I can tell most of the modified mechanics have been introduced to the base game as well, so those without DLC aren’t completely left out.
The game used to be some weird rock-paper-scissors game of either wormholes, gateways, and jump drives with corvette death columns. There was an optimal way to play and everything else was a handicap
At the expense of: No Stardew Valley 2.
Honestly, why would we need a Stardew Valley 2? There’s so many harvest moon games but are they really anything more than small iterations? Not to mention those have been garbage since the IP was basically stolen from the original developers.
Coral Island is by far the best successor. It’s got a great mix of being closely familiar in the right ways but also does its own thing and adds more to keep it from feeling like a clone. SV was great for its time but I can’t go back to it anymore.
He’s working on the haunted chocolatier while isn’t a sequel looks like a great spiritual successor
Oh nice
Not Stardew Valley 2 but CA is making a new game about a chocolateer who has ghost friends
Fun fact, we basically had stellaris 2 for free
I feel like Stellaris is a measurably different game than release. I bought the game on steam like 10 years ago and while it looks largely the same, the mechanics have seemingly had complete makeovers or renovations every few years. As far as I can tell most of the modified mechanics have been introduced to the base game as well, so those without DLC aren’t completely left out.
The game used to be some weird rock-paper-scissors game of either wormholes, gateways, and jump drives with corvette death columns. There was an optimal way to play and everything else was a handicap