- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I guess this is probably going to be the new shitty norm with bait and switch for reviews then nickel and dime afterwards.
Adding micro transactions after release is bullshit. There should be rules where it needs to be in from release or not.
Right. Some people wouldn’t bother with a game at all if they knew there would be this. It’s very deceptive.
Knowing they were charging for new characters was almost a dealbreaker for me. This would have stopped me if I had known.
Paying extra for characters IS a deal breaker for me in fighting games. It’s literally pay to win.
That said, I’ve been playing Tekken since ps1, so I’ll probably just pirate this whenever it’s available.
Some people wouldn’t bother with a game at all if they knew there would be this.
Perhaps if this was unusual for the genre. But it’s a AAA fighting game. Anybody who is familiar with the genre knows that MTX is normal and expected, because it’s going to have several years of support from the developers. I’d have a hard time believing that any Tekken fan bought this on the premise of it remaining MTX-free.
Something being normalized doesn’t automatically make it morally okay.
Doesn’t it, though? This is what the players wanted, and the industry listened. They asked for support for the game after its release, and the industry said “Sure, but in exchange at least some of you should pay extra”.
This isn’t forced upon anybody. Just because Mazaratis exist doesn’t mean that you have to buy one if you want a car. It only becomes a moral problem if somebody’s choices are circumvented, but that’s not really what’s happening here.
Doesn’t it, though?
It used to normal to beat your kids. It was wrong then and it’s wrong now.
This is what the players wanted, and the industry listened.
The reason we are having this conversation in the first place is because people didn’t want it.
This isn’t forced upon anybody.
They added it the game post-launch, after reviews had already come out. Anyone morally opposed to micro transactions (which as I’ll get to in next point, have a very good reason to be opposed to on principle) who had bought the game has been tricked into supporting a business practice they despise. This is incredibly scummy and should rightfully be seen as a dick move.
It only becomes a moral problem if somebody’s choices are circumvented, but that’s not really what’s happening here.
Micro transactions as a concept are strategically designed to exploit people with addictive personalities. This is not a theory on my part, this is legitimately what the intent behind them is. But don’t take my word for it, here’s a video discussing that very thing.
Wait until the reviews are out so people can‘t be warned, and the product can’t be dunked on and then…
Exactly. If they’d announced this before launch, it would’ve been the only thing anyone talked about. There would have been a huge backlash and I’m sure a good percentage of the community would’ve dumped the series there and then.
This is doubly scummy. Glad I didn’t buy it yet.
Fuckers waited until the high praise reviews were in
Gaming publications should automatically retroactively set their score to 0 in this case.
On the one hand I agree, it was obviously a calculated move to bait sales before microtransactions were added, which is incredibly scummy. But on the other hand, if a game reviewer gave it a certain score before microtransactions were added and nothing was altered/removed from the experience that was originally reviewed, I guess I don’t see the problem with the score they assigned at the time (assuming it was reviewed in good faith).
You can install it out of the box and disable game updates and not see any microtransactions, which will let you play it exactly as it was when it was first reviewed. You won’t get to do any online play, but I guess the bigger takeaway in that case is that any game which relies on online/live service elements for continued engagement needs to have a big fucking “CAVEAT EMPTOR” on every review.
To be fair, most games these days have build in update checking, and more and more multiplayer games are always-online-or-piss-off type of games which shoot down your idea. I wish it was still possible in all games, but alas…
Just another lesson to wait months after a games release before even considering it.
I wish more players would just ignore these cosmetic microtransactions and go with the default skin or at least limit themselves to ones that can be obtained by actually achieving something in the game. Using default skin while outplaying people in competitive games could probably induce some people to make quite salty comments.
I mean let’s be real here. Tekken was originally based on 50¢ microtransactions
Review Bomb it on steam
So, is this game DOA?
No, we’re taking about Tekken. DOA has shitty mtx problems of its own.
Badum tis.
DOA
Badum tits*
Divided? One must be pretty naive if they can’t see the move they are trying to pull here.
Can’t wait for f2p Project L to break into the genre and become the biggest and most popular fighting game.
I mean you’ve got people who are defending Bilzzard’s newest horse armor bullshit so yeah.
ETA: Yup, got quite a few Hardcore Gamers^TM in the thread defending this BS already with ‘it’s just cosmetics’, all fighting games do it, or won’t someone think of the devs, like like they think the developers are getting a cut off the money.
Just sad frogs sitting in the boiling water.
Yeah, you can find vocal people who will play the apologist for just about anything, it‘s baffling to the degree that I wonder if there‘s paid actors on social media in this sense
I’m a real, human, unpaid “apologist” for DLC like this presented in Tekken 8 - AMA
Same argument every time. I don’t give a shit, nor will I ever give a shit, if the only micro transactions are skins. It does not affect gameplay, it only adds a little way to customize for the enthusiasts. That’s fine, and has been a regular Tekken feature since PS3. Why people care so much is beyond me.
I don’t give a shit, nor will I ever give a shit
Yes, you do. If you truly didn’t care, you would have no incentive to even comment at all.
Why people care so much is beyond me.
Namco cares. That’s why they had hidden the feature from the launch version.
Bamco knows bikini skins of their characters are gonna sell like hotcakes.
That being said, I’ll forgive them if they only release a Kazuya bikini skin with jiggle physics for his pecs.
I don’t get it, it’s just gonna be skins, right? Pretty much every fighting game has paid skins these days, that’s what funds continued development for balancing and new content.
Unless there’s something really egregious being offered for sale, I don’t see the issue. Cosmetics are one of the few MTX I’m okay with, for the most part.
It’s that they added it after release without previous notice.
I’m not seeing why that’s a problem, if it’s still just cosmetics.
Also, anybody who expected a AAA fighting game to not have cosmetic MTX in 2024 probably isn’t that keen on the fighting game scene to begin with. That’s just how the genre works these days; the players want continuous balance patches as new tech and exploits are discovered, and that comes at a cost. If you think $70 is enough for potentially years of continued support and updates, then you haven’t been keeping up with the economy’s effects on the gaming industry.
Yes but don’t you get it, the nerds want constant influxes of free new content - they’re being “literally robbed” by paying $70 for 200+ hours of entertainment as it is!!