- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
If it runs Windows, I’m out. SteamOS has too many niceties that can’t just be bolted-on to Windows.
“Instead of opening our drivers up, we’ll make the whole system proprietary. Everyone wins!”
The amount of development and community collaboration at this point of so many years is not possible to reach for them. Hardware can be done and some standard software but proprietary software will never be at the level of development . Microsoft is wining on gaming because they had so many years of development from the starting of the gaming on pc. But nowadays to reach fast that level of development is being collaborative and open source .
With a bit of luck they’ll finally fix Wayland on their drivers so it can run SteamOS well, but I suspect they’ll slap Windows on it.
It would be nice if they went ARM at least instead of yet another x86 handheld. But there’s no way they’d fund Box64 or FEX to make it happen. The shield was quite popular, and they obviously provide the chips for the Switch, it wouldn’t be a crazy leap for them apart from having to translate x86 to ARM.
Never gonna trust rumours coming from MLID. There’s very small margins in consoles and Nvidia is shifting their focus away from graphics. Time will tell, but besides the switch, I don’t see it happening.
The Nintendo Switch: Am I a joke to you?
Considering it came out 7 years ago and was underpowered even then, yes.
It is pretty much a joke, yes
If Nintendo keeps sending millions of dollars trying to put its fan base in prison… then yes.
Any device produced by this partnership, however, would require heatsinks akin to those found in the best gaming laptops, as the CPU and GPU would now be separated.
Dumb editorialising there - the writer has no idea how mobile CPU and GPU packages work.
As long as it can play my Playstation emulator I’ll ll be happy
Can I play my steam library? All I care about is getting those backlogged games done.
Fucking do it!!!
Competition, baby!!!