And this why I just don’t play online multiplayer games. I’ll do couch co-op or co-op with a friend but never with strangers.
Helldivers 2 has been greast for this. I can play lower difficulties solo and when my friends are online I’ll play with whomever’s available.
Stop wasting time on Lemmy and get back to spreading freedom and democracy soldier. Those bugs and robots aren’t going to get a taste of Liber-tea by themselves.
And hopefully tomorrow we get some shiny new toys to play with.
Check out guild wars 2. Yes it is mmo but the pve side is about as laid back as you can get. You literally don’t have to talk to anyone if you don’t want. Or you can find a group and play pve. Or you can try pvp, but I’ve never tried that side of it.
pvp is very toxic, but a player never has to go into it, however a user has to go into WvW if they want. legendaries strictly for Gift of Battle.
Good to know about the legendary items
Wvw isn’t toxic though, unless you play on monkey’s server.
I heard sPvP is toxic but I have not played that. For WvW it depends on the server/commander/guild. There are certainly commander being very aggressive about getting the absolute maximum out of it but it also ranges to “just follow me so at least have a larger group”.
And yeah, PvE is pretty chill. I find it fascinating time and time again at AB that it is possible to speed through it without any communication.
Sorry not sure what AB is
Sorry, AB is short for “Auric Basin”. Or more specifically, its map meta event.
Edit: To elaborate there are some more map meta event short names:
spoiler
- AB: Aurric Basin
- DS: Dragon Storm
- THP: Thunderhead Peaks (Keep/North; Oil/South)
- DBS: Death Branded Shatterer
Thank you.
I remember Thunderhead Keep when Guild Wars 1 first came out. That map was the bane of everyone’s existence.
I feel like I’ve missed out on so many potentially great games because of this.
Played WoW on PC and encountered twinks, PvP spammers/snipers, loot ninjas etc and just had enough.
Normal person + anonymity + audience = fuckwit
Whenever I buy a game with an online component I feel like I’m just wasting half of that money.
It doesn’t matter the domain, on a long enough time frame, humans will take the fun activity they made and, in their quest to maximize/extract fun from it, destroy it.
Professional sports/games are oxymorons. When no one playing is having fun, the point is lost.
Our addiction to making everything in life into a serious competition against one another will be our species’ end. We claim to be intelligent animals, we get drunk on the idea of our own self-importance as a species, but if we were intelligent, we wouldn’t shun mutual cooperation for mutual benefit as much of civilization, and American society to be sure, does. We can’t even have interactive fun without it being turned into some hyper-serious struggle for dominance by some assholes.
… We’re talking about video games. People can have fun being hyper competitive or have fun being casual. I don’t know what the fuck is up with this site all this hyper dramatic “absolutist” type bullshit, as if shades of grey for any situation simply don’t exist. Damn bro. If anyone is getting self important, it’s you writing this comment.
Don’t even get me fuckin started on the professional athletes bit, Jesus Christ
one of the main reasons i stopped playing MMOs is that everyone takes end game stuff super seriously and i just don’t find it fun to be lectured on what i’m doing wrong and which meta build i should follow instead :(
Same, it’s why I avoid games where raiding is the endgame, I’m not studying a boss on youtube before I fight it, there’s no fun in that and this is the only genre where people do it.
There are casual guilds out there in most games where everyone smokes weed and doesn’t really care how well the raid goes as long as everyone is chill and having fun. Harder to find, though, most guilds are full of tween turbo Chad officer’s that adhere to DKP until it’s something they want for their buddy, or alt, or they can sell for a lot.
Man, one time I joined the public (pvp) raid of a well known crazy guild. Pretty sure that at least the leader had taken some stuff. The shit-talk was hilarious and they didn’t care what happened. One of the most memorable raids I had the privilege being a part of.
omg yes, it’s so much more fun for me to figure out how it works on my own from trial and error
This, when I was last doing the story in FFXIV I had a few dungeons that were like that, nobody seems to understand that I enjoy working out the mechanics through pain and doubt a lot, perpetual 170 ping from playing on na servers helps with the suffering too.
Problem solving and overcoming challenges through your own determination and skill is really rewarding! I wish there were online communities for people like us! lol i mean i guess there probably are I just don’t know about them
Figuring out how to solve one of the early raids in Destiny 2 was some of the most fun I’ve ever had playing a video game. Unfortunately it’s hard to get even my friends to want to go into a raid without knowing how to clear it as fast as possible. I get it, we don’t have as much time to play games as we used to, but man does it suck the fun out of things. Why even bother playing at that point?
This is why I stopped playing Star Trek Online with people
I had a friend who would get deep into MMOs and kept trying to convince me to join. When I eventually said OK to giving one a go his next move was sending me a textbook sized guide on game’s meta. Having to start studying to play a game was a step too far for me.
oof I’ve had friends who liked to do research on the games they played and learn how to do things externally before coming into the game and doing the things, but if they ever expected me to do that homework I would probably have felt the same as you. I get that it must be fun for them to give themselves that homework (otherwise they wouldn’t do it right? lol) but for me I have fun by exploring, learning on my own, and overcoming challenges on my own. The only way my friends like that ever spoiled anything for me was by telling me how things worked before I had figured it out on my own or giving me items that they had learned how to get externally before I knew how it was possible etc
For me the main reason I ever played MMOs was that they seemed like an easy genre to play with friends and to find new friends in, and I did both a lot. But I just didn’t know at first that in most MMOs the main thing to do for most people is all the post-game activities lol. My fav things to do in games are usually to explore and learn the lore, which in my experience aren’t things many MMO players care much about. The last MMO I got really into was GW2, and I had helped build a guild that didn’t mind casual players, but even in that guild I couldn’t really participate in end game content because they’d still get frustrated if I didn’t follow the meta strictly. I ended up being “that guild lady” who ran overworld event trains, sometimes dungeons, and sometimes pvp, cuz everyone else who had the rank to run community schedule stuff usually only ran Fractals and Raids and I generally didn’t feel welcome in those categories since I didn’t stick to the meta. That’s not to say I didn’t like the guild, I met a lot of good friends in it and the community was overall really sweet and welcoming, it’s just that despite being essentially one of the founding members and one of the highest ranking members I still couldn’t even participate in most of the content we did without being lectured about doing it “wrong.” And after a while I just got bored and lost interest in playing it (I mean there were other reasons too but that was a big part of it), and haven’t had the motivation to really try any other MMOs since then :/ (GW2 is still probly my fav MMO though, it had a really good story and a lot of cute mounts and pets, I personally especially liked the POF expansion which had a couple big existential moments imo. But after a while it’s like well I know the story pretty well and I know the world really well so because of how I like to play games there’s just not much more for me to do anymore (thanks for coming to my TED talk))
I’ve been idly considering jumping back in, I was more or less up to date in late 2020 but there’s been what, 2 expacs since I last played, getting the gryphon mount was fun.
Yeah, End of Dragons came out in 2022 and Secrets of the Obscure came out in 2023. End of Dragons had just come out right when I was putting the game down
i’ve thought about picking it back up now and then too, but nowadays i’m mostly couch-gaming with a controller, and to my knowledge GW2 doesn’t have controller support. And finding a new guild and everything sounds overwhelming to me right now lol. The only “online” game I currently actively play is No Man’s Sky, which is probably much better suited to my general preferred playstyle. But I have no idea how to go about finding player civilizations to join lol. I also recently got Helldivers 2 to play with my bf, but it doesn’t seem like the kind of game that would be my usual cup of tea so idk how likely I’ll be to find friends/communities through it. I also recently got Sea of Thieves but so far I’ve been too shy to actually play it >.<
but you should totally play GW2 again if you want to, imo it is definitely the best MMO i ever played
I’m surprised nobody mentioned GTA Online. I find it unplayable since turbo bike jets are flying everywhere and firing missiles from a kilometre away.
And the goal isn’t even to kill players.
It was unplayable at launch and I don’t mean the insane server problems. I started playing GTO launch weekend and it was never good. Sure we didn’t have the insane vehicles and weapons of later GTO but people had more than enough. Every server had at least one dude with a Rhino and one dude with a Hydra. I was the dude with the Hydra but my targets were dudes with Rhinos who went after random players. After a while doing it I realized it was every Rhino. People just get bored and start using the powerful stuff on randoms just because they can.
Was always toxic as hell, it was just unaffordable for most people in game. When they gave larger variety on the cheap it just made it worse.
If you look into your heart and realize what you really loved about GTA online was playing it as a multiplayer open world driving game, check out Motor Town. It’s like if GTA side quest driving jobs were fleshed out into an entire game. Or like if old school Top Gear made a Euro Truck Simulator game.
The most fucking annoying thing about TF2 is how the two gamemodes are now shitposting and comp, and I blame the idiot who named it ‘casual’. There’s no space where you can just play the damn game with people making a good-faith attempt to win, except in comp, which is, well, comp.
What it needs is a three way split: silly, serious and competitive.
Try going on Uncletopia servers. The skill jump is kind of high but it fits what you’re looking for. I consider it a casual+ experience.
That was what I really loved about Halo back in the day. You had a clear division of social playlists (serious), ranked (competitive) and the various more-or-less wacky modes (Infection, Grifball, Fiesta, whatever). Also, Slayer and objective types were kept separate. Something for everyone!
These things still exist in modern Halo but it’s not as well communicated in my opinion.
Silly, tryhards pretending to not care, sweaty
One of the reasons I quit playing League is the Silly game modes all became sweaty mode over time.
ARAM is for troll builds, not people who just suck at laning.
Always funny when these two players are the same rank tho
That says way more about the competitive one though. Because I’m just chillin and not trying and still hosing you.
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This is why I disable voice chat. I’d rather not be verbally abused by a 16 year old. It sucks because teams usually require team work to win, for which communication is important.
Something I’ve realized over the years playing high reaction multiplayer games is that there’s a very real chance the person freaking out over a missed score or a loss in chat is super high on coke, meth, or A LOT of adderall. The amount of hard stimulant addicts I’ve spoken with who frequent rocket league or quake-esque game deathmatches is crazy.
Back when I played OSRS a lot I ended up playing a few nights with one of the big PVP clans here and there. Most of the people were meth heads or pill addicts just spewing the craziest shit. I made decent loot with them but having to be in a call with a bunch of meth heads wasn’t worth it.
What does play for “fun” mean in a pvp game other than beating your opponent?
People are ignoring that just the act of playing the game can be fun. On top of that, getting better yourself or pulling off certain maneuvers can be fun, or even appreciating what the opponents are doing. I had a lot of fun playing rocket league with a friend, even if outmatched, and getting scored on an opponent who pulled off an aerial into top corner made me appreciate what they just did.
Maybe also take a page from dwarf fortress players: Losing is fun!
Some people have fun by trolling. Some people have fun by winning. Online games are meant to be played with friends if one doesn’t want to encounter toxicity.
After a while, you’ll find that those “friends” will:
- not be available at the same time you want to play.
- won’t have the game in their library.
- won’t necessarily want to play the way you want to
You get your gaming sessions where you can, or not at all.
I believe that is called having friends. Not clones of yourself. I’ve made plenty of friends online that we just played a game together and when we were done with the game we never talked to each other again. Played with some friends raiding in wow for years and at the end we were just done. It’s the cycle of gaming friends.
And my irl friends don’t always play the same games but they are not “friends” they are friends. We have different ideas of what types of games are fun.
Online games are meant to be played with friends if one doesn’t want to encounter toxicity.
OR, companies can hire GMs and police their online environments, instead of just trying to increase quarterly profits.
Depends on the game. Chess is 0% based on luck, but in i.e: Age of Empires II the randomness of the starting map affects a lot in the outcome of the game. It’s not like you beat your opponent fully thanks to your skills. It’s more having fun discovering the map each time and be more competitive in the endgame.
The difference to be is when people start whining because you’re not playing the “meta”, or start yelling at teammates when they make a mistake. Even if you’re all about climbing the ranks, there’s fun and polite ways to guide people without ruining the experience for everyone.
Smurfs on Dota 2 are the worst, though I do appreciate valve trying to punish these. CS:GO on the other hand…
Especially true when you’re playing the game modes that are literally meant for fun!
Yep. This is why I either stick to single player games- or MMO games that don’t do that shit.
wait, you play apex?
What does “overcompetitive” mean here? Is it a player silently trying their best or those toxic players that try to tell you how you should be playing?
The second one
This post is talking about the second one but I have definitely been called try hard just because I’m quietly and politely trying my best in a non-ranked game and the other team doesn’t like losing.
I think you answered your own question!
Just because it seems obvious to me, I don’t assume I’m right, hence my question. However thank you for your answer that seems to confirm what I thought its the “telling” folks being called out here.
Companies could just hire GMs and police their online environments, instead of just trying to increase quarterly profits.