Now you may be thinking; “That chat program is still around?” or “What the heck is a eye-arr-see?”
Well let me tell you my friend. It stands for Internet Relay Chat and it’s been around for 34 years. It’s pretty much perfected at this point and quite easy to use if you have even the slightest technical knowledge.
So IRC servers are separate from one another with each server having it’s own admins. Each server you connect to has it’s own bots ran by individuals to messages and ask for things.
IRC servers work by sending slash commands much like discord does. To message another user you might type /msg coolboot2000 hello world! Piracy on IRC works by sending a bot a pm with the pack number you want.
“Where do I find servers and bots and pack numbers?” It’s as easy as using a xdcc search engine. http://sunxdcc.com/ has both a search and a list of networks. (DCC is Direct Client to Client meaning no files pass thru the server and XDCC is a version of DCC that allows large files to be transferred.)
“How do I connect?” You use an IRC client with SSL support. mIRC for windows and Hexchat with a patch for Linux. Once installed you can use the slash command /connect or use the clients GUI buttons to make a connection to the server.
“How do I make my own IRC client?” Follow the specifications here. https://en.wikipedia.org/wiki/List_of_Internet_Relay_Chat_commands There are a ton of pre-made IRC libraries for pretty much every programming language.
Best luck friends!
Fun fact - some games also have integrated IRC clients!
Unreal Tournament 99 (and now Unreal 227) is one of them. Don’t seriously use it lol, it’s just funny how the internet worked back then to have that included in a game.
But…You’re saying we could have an Unreal IRC client!? Who wouldn’t want an IRC client with a retro game attached? 😂
I mean, you can do it, like right now. It totally still works! Heck, there’s even Linux builds for 227 (Unreal) and 469 (UT) and Mac (469 only). It’s a bit rudimentary but it does the job.