I love magic systems in games that feel impactful, and especially love them if the mechanic is unique and different.
What are your favorites?
I love magic systems in games that feel impactful, and especially love them if the mechanic is unique and different.
What are your favorites?
Oh, that sounds interesting. I have Tyranny in my backlog, I should get to it sometime…
Tyranny is underrated. It was incredibly ambitious, with an actually dynamic story, and inventive story and gameplay elements.
It was very flawed, partially because of the engine I believe (it doesn’t allow large maps at all), but it held so much promise!
I feel like the ideas it introduced have never been exploited fully.
It’s definitely worth a play.
Only real complaint is that the last half of the game feels a bit rushed and it seems to setup for a sequel that may or may not ever come.