Dungeons & Dragons tells illustrators to stop using AI to generate artwork for fantasy franchise::The Dungeons & Dragons role-playing game franchise says it won’t allow artists to use artificial intelligence technology to draw its cast of sorcerers, druids and other characters and scenery.

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    1 year ago

    This is the best summary I could come up with:


    The Dungeons & Dragons role-playing game franchise says it won’t allow artists to use artificial intelligence technology to draw its cast of sorcerers, druids and other characters and scenery.

    Hasbro-owned D&D Beyond, which makes online tools and other companion content for the franchise, said it didn’t know until Saturday that an illustrator it has worked with for nearly a decade used AI to create commissioned artwork for an upcoming book.

    Today’s AI-generated art often shows telltale glitches, such as distorted limbs, which is what caught the eye of skeptical D&D fans.

    The art in question is in a soon-to-be-released hardcover book of monster descriptions and lore called “Bigby Presents: Glory of the Giants.” The digital and physical version of the package is selling for $59.95 on the D&D website and due for an Aug. 15 release.

    The use of AI tools to assist in creative work has raised copyright and labor concerns in a number of industries, helping to fuel the Hollywood strike, causing the music industry’s Recording Academy to revise its Grammy Awards protocols and leading some visual artists to sue AI companies for ingesting their work without their consent to build image-generators that anyone can use.

    Hasbro rival Mattel used AI-generated images to help come up with ideas for new Hot Wheels toy cars, though it hasn’t said if that was more than an experiment.


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