Today I learned about the Jogcon controller for PS1 & PS2:

This was a dualshock where the analog sticks are replaced by a dial with force feedback, so players could play Ridge Racer and really FEEL the road as if the dial was a steering wheel. I have no clue if it was good (probably not), but I do miss a good weird controller.

  • Rose Thorne@lemm.ee
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    3 days ago

    I guess this is “weird” in the sense of “unique”.

    The Steel Battalion Mech controls. The size of a table, it was an appropriate recreation of the control panel for a mech, requiring you to go through all the steps from firing it up to ejecting in case of danger. You had pedals, sticks, knobs, switches galore.

    • Altima NEO@lemmy.zip
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      3 days ago

      I have one. It’s pretty sweet. Wish Capcom made more games that supported it. It is real awkward to use, though. You gotta strap it down so it doesn’t slide around your table. Also trying to steer a match with so much articulation is a challenge. You can aim independently of the mech, whose torso is also independent from the legs. It’s a lot of joystick to keep track of.

      It’s got tons of buttons, but you don’t really use most during gameplay. Mostly the triggers, pedals, and a few buttons for some silly stuff , like fire extinguisher for when you take a hit and are on fire, or the windshield wiper.

    • TheRtRevKaiser@beehaw.orgM
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      3 days ago

      Holy shit I just looked this up and this article says there are forty buttons! Also apparently if you didn’t eject in time, the game would erase your save file?!?

      • Rose Thorne@lemm.ee
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        3 days ago

        Both games were pretty damn brutal, but memorable, experiences. I wish someone would come up with something like it, because that was the closest I’ve felt to my childhood dream.

        You don’t have to tell me to get in the robot, you have to stop me from hijacking it just for a joyride.