Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.

I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.

EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.

  • UlrikHD@programming.dev
    link
    fedilink
    arrow-up
    6
    ·
    1 year ago

    Mate, you’re not John Carmack. It would be a ridiculous assumption to think their developers didn’t take a serious look into optimisation before deciding to ignore the xbox ecosystem for initial launch.

    • ono@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Mate, nobody has made that assumption. (And Carmack is not the only one who can see there’s probably room for improvement here.)