I’ll start. My players were fighting some Lizard Folk that had camped out in front of the tomb they were trying to get in and they for once used some strategy! The Paladin used her bag of tricks to summon a Baboon to distract the Lizards while the party snuck up the hill and hid in some tall grass. after the Lizard folk started attacking the baboon the wizard used levitate to lift one of the lizards up 20 ft. The Druid knocked on of the other lizards prone and the wizard dropped the levitating Lizard on top of the prone one. Using a falling object damage chart i found somewhere we and falling damage from the dmg we did some quick shitty math and figured out that the fall and killed both of them.

  • TheForvalaka@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    My players just had a meeting with a dragonborn crime lord. Before they met the boss, they were led in by an elf who was sort of the majordomo for the establishment.

    Two “seasons” ago, the barbarian picked up a little figurine of an elvish soldier made out of pewter. It was absolutely just the product of a random trinkets roll table, and she’s been carrying it ever since.

    She decided that she was convinced that it looked uncannily like the elf who brought them in, and at the end of this tense meeting with someone who, by all accounts, is a dangerous and powerful person in the city, she slides the figurine across the table to him. “I think we both know who this looks like. Give it to them, won’t you?”

    She’s a pretty new player, and I love the kind of non sequitur stuff that she comes up with in RP situations.

  • mewpichu@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    We just finished up a short dungeon crawl with myself (ranger), a fighter, and the DM NPC (Bard), all lvl 7.

    To preface this, my luck had been kinda shitty during a ton of rolls so far. We’d gotten the treasure, made it out of the dungeon, when suddenly the Bard casts Feign Death on the fighter (who had the bulk of it), grabs the treasure and runs. My horrible perception role means I think she actually just killed my best friend. So I get off my hunters mark and, in a moment driven by pure revenge, proceed to deal ~70 points of damage by making the best roles of my entire life. After confirming that my best friend is dead through another horrible roll, I deal a devastating finishing blow, grab him and the treasure, and sneak off with the intention of giving him a proper funeral. Of course he wakes an hour later and the DM is gobsmacked that I somehow downed her in a single turn.

    This is my third time ever playing DND and the first time I haven’t died. I think I’m satisfied with how it went haha

  • sbv@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    My players have made some really good persuasion rolls. They’re trying to infiltrate a Zhent hideout, so they convince some lackeys that they’re Zhents too. It isn’t enough to change the outcome of the interaction (since the lackeys don’t have the pull to get them inside), but it means I can use the NPCs later as pals.

    • BigFig@lemmy.worldM
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Well that’s good on your DM to be smart enough to try and temper the situation. Seen DMs that’ll just ignore it till session is over

  • tiamaris@feddit.de
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    I play a relatively hardcore game. Where the players are right now fighting some mykonids and their trough spores mind controled villager minions. Somehow they droped a barrel of acid atop a myconid controller killing him so all 4 villagers survive. Me not having planed the pacifist approach say the stare blankly into nothingness. Welp the caracters stack the NPCs into a corner and move on.