Xbox boss Phil Spencer has addressed the fact Baldur’s Gate 3 launches on PS5 before Xbox Series X and S in an interview at gamescom 2023.
Xbox boss Phil Spencer has addressed the fact Baldur’s Gate 3 launches on PS5 before Xbox Series X and S in an interview at gamescom 2023.
The Series S will become an ever bigger anchor going forward. Eventually, there will be 3rd party games that just choose not to bother with the Xbox at all because of the Series S.
We’re only a few years into the new console generation and problems are also starting. It’s definitely going to get worse as more demanding games start coming out. Microsoft is really going to have to loosen their parity policy, or it’s going to hold either the entire generation back or them back.
Given that there’s plenty of PCs out there with lower spec than the S they still need to scale their game for, I doubt it will be as big an issue as people make out. BG3 is an odd outlier as they’ve put a splitscreenode in the console game that the PC version doesn’t have and that’s what’s holding things up.
What? The PC version has split screen.
How to Activate the Split Screen on PC in Baldur’s Gate 3
Not when it comes to memory. The Xbox SS only has 10GB combined system memory and VRAM. The PC version of BG3 requires 8GB system memory plus 4GB of VRAM, so the SS is a couple gigabytes short in total.
Going by the Steam hardware survey, 95% of PCs have at least 8GB of system memory, with 16GB being easily the most common amount. 80% have at least 4GB of VRAM, with 8GB being the most common amount.
Apparently Microsoft wants games to run with only 6GB of shared memory in case there are too many background stuff taking up ram
That number is - well, let’s just say, the correct value can be found in the docs here: https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/intro/whatsnew/archive/whats-new-2206
“Access to this topic requires membership in an NDA developer program”
So, uh, what’s the correct value, then?
For obvious reasons I can’t post it publicly before MS discloses it. They are currently migrating more and more GDK docs to the public site, so I wouldn’t be surprised if the link became publicly available soon, but currently one still needs to register a dev account to access it.
I’m pretty sure split screen is supported on PC?
I didn’t even see a local multiplayer option when I was playing on the deck?
It’s available on PC, but not on Steam Deck.
How did they manage that, the Deck doesn’t usually get bespoke builds.
Valve lets you identify the deck. It’s probably just a flag that hides the reference to it.
Seems like!
It’s not a bespoke build; they just disabled the function on Steam Deck.
https://x.com/cromwelp/status/1685989272099213312?s=46&t=EUtgwMByNj4sQbVP9INV-Q
And for the record, you can run split screen on the Steam Deck; it’s just not supported.