I would say It Depends. I play almost exclusively indy games and yes AAA graphics aren’t what I’m expecting.
But some indy games just look like the dev threw the sprites together in less than half a day and it can be offputting. Dated can be ok, but rushed and butt ugly… Hell I almost skipped Rimworld way back when because the visuals looked so lazy.
The gameplay has to be really freaking fantastic to cover that up. In Rimworld’s case it was.
Mine looks like very early sega right now but that’s kind of the vibe I’m going for. I know what you mean though. The game is only in alpha but before I release it (if ever, it’s been years now 😅) I plan to spend a couple hundred on an artist to update it and clean it up more.
I’m still actively developing it but the shitty part is that the game might only be like 4 to 6 hours long despite all this time I’ve put into it. So I’m not even sure if I’ll charge money for it with such a low amount of content available to the player.
It’s very much a passion project so the goal was never to make a profit on it anyways. This is a story I want to tell and the game is my canvas.
I would say It Depends. I play almost exclusively indy games and yes AAA graphics aren’t what I’m expecting.
But some indy games just look like the dev threw the sprites together in less than half a day and it can be offputting. Dated can be ok, but rushed and butt ugly… Hell I almost skipped Rimworld way back when because the visuals looked so lazy.
The gameplay has to be really freaking fantastic to cover that up. In Rimworld’s case it was.
Mine looks like very early sega right now but that’s kind of the vibe I’m going for. I know what you mean though. The game is only in alpha but before I release it (if ever, it’s been years now 😅) I plan to spend a couple hundred on an artist to update it and clean it up more.
I’m still actively developing it but the shitty part is that the game might only be like 4 to 6 hours long despite all this time I’ve put into it. So I’m not even sure if I’ll charge money for it with such a low amount of content available to the player.
It’s very much a passion project so the goal was never to make a profit on it anyways. This is a story I want to tell and the game is my canvas.