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Joined 1 year ago
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Cake day: August 7th, 2023

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  • requires going through the desktop interface to install them, if they use another launcher you have to set up that, frequently some trial and error

    Valve does pre-compilation of shaders. That only works for native Steam titles, and it can be the difference between a game being playable and a stuttery mess, especially for more graphically intense titles

    there are also hardcoded patches in Proton that look for the SteamID of the game to apply them. Those also won’t have those fixes applied when adding them as non-Steam games.

    How is any of this the fault of the World of Goo devs? How come Valve shouldn’t be expected to implement features to make these things simpler/work?








  • If you want to immigrate into a country, you must 100% be aligned with the values of your new country.

    It’s just hard to say that when a lot of European Colonialism took place in these countries, some gaining independence within the last 100 years (referring to the middle east as alluded to in your last paragraph)

    I don’t really know where to stand and I don’t think you can be in a position that is correct given the effects of colonialism from Europe. The fact that some effects of this colonialism (especially in Africa) have destroyed some countries/cultures, when the natural population didn’t “100%” align with the colonizers makes it hard to not sympathise with these people. A lot of these immigrants are leaving their home countries (not all), due to the rippling effects of colonialism.

    I should say while I agree with your statement, I don’t know how to account for the effects of external influence that may be causing said immigration.




  • Personally I wish we could toggle the teleportation function on and off so we don’t have to keep them frozen in one spot all the time

    I really wish I could make my mobs just roam an area like the Golems do, would help so much to liven up builds. The teleporting mechanic makes sense so you don’t lose mobs, but it just ruins my immersion when I see a mob is just teleporting (maybe they make it teleport when you aren’t looking at it)




  • I’d agree that’s annoying yes, but it’s free. There comes a point where the amount of free users upgrading to premium isn’t enough, so they’re left with either changing the free service to boost that number or remove free as it likely loses them money. I’d agree that it’s shitty yea, but the free product is meant to be a preview to entice premium subscriptions. If they aren’t getting enough upgrades, something has to change (in their view)


  • So are limited free demos a shitty method because you then have to pay to get the full experience? I don’t understand why people are so upset that the free experience gets worse, economically it makes sense and any company would do it. They do not need to offer a free service at all, but they do it to help cultivate a premium user base. It’s pretty consumer friendly they offer a free version to let you make sure you want to use Spotify before you pay. I just don’t think offering a free product to entice paying for the full thing is a “shitty method”.


  • 2ncs@lemmy.worldOPtoMinecraft@lemmy.worldMinecraft Live 2023
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    1 year ago

    Even if it was only jeb making passing comments, or other developers, it still put the community in a place where they didn’t think something like an autocrafter would be added. (Especially since jeb was/is the lead developer of the game). In my opinion if the lead dev comments on something, it represents the game too, that’s why they have the platform to begin with. There are plenty of posts throughout the community saying they never expect an autocrafter to be added. Whether intentional or not the community was led to these expectations by the developers of the game. I think that either way it’s beneficial for them to communicate the thinking behind such a game changing feature.