The original Saints Row was wacky enough to not be just another GTA clone, SR2 kept most of the tone but got serious.
SR3 just went completely off the rails and I loved every second of it!
The original Saints Row was wacky enough to not be just another GTA clone, SR2 kept most of the tone but got serious.
SR3 just went completely off the rails and I loved every second of it!
An FPS where your NPC allies/companions don’t routinely run in front of you while you’re shooting
An RPG hat doesn’t have unique items buried in a radiant/procedurally generated quest line
Radiant quests. You can never complete the game because of this, the quests are generic and repetitive and offer nothing but “stretch the playtime”.
That and mechanics like “rando dragon attacks in Skyrim” and “City is under attack” from Fallout 4. I quit F4 because I was on my way to a mission and got the "city under attack notification, and on my way to defend another city was under attack.
Takea GTA5 (or the rumors of GTA6) approach and have the narrative swap between Mac and Jenny.