I love the minimize all windows button. It is so small and functional, I always use the KDE Widget that copies it, and IMO, KDE should use it by default
KDE has the option to disable middle click paste, so I do that. Out of sight, out of mind
Not going to lie, I hate the middle click clipboard and disable it ASAP. I really dislike the idea that it copies things without my explicit permission.
You don’t vote with your wallet or usage, you abstain from voting, and that’s it
Also cloned apps which is big for me
It makes me really mad cause YouTube is clearly taking ideas from Material Design 3, and even M3 recommends customizing it, but the way YouTube has done it is to make components smaller and harder to use in comparison to canonical M3. Like the bottom bar which is way thinner than the M3 one in comparison.
It makes YouTube look like it’s using a M3 knockoff
Yes, but the thing is if you are truly limited by storage, you become paranoid about having to remove old and unused software to free space for the ones you wish to use.
Flatpak offers a benefit on some distros, as you are 100% sure any flatpak can be removed without screwing up with your system. So in a very weird way, the storage increase is worth by knowing you can nuke it if necessary.
If you use Flatpak from the start, the storage thing becomes less of an issue.
Flatpak only takes considerably more space because people use Flatpak as a last resort or too late into the life of the current installation, as flatpak will have too many requirements for too little apps.
Even if a social network loses 99,99% of the user base due to charging to use it, those left are the ones that see no problem paying to use it, so they are more likely to eat up some insane pricing, which would help recoup losses from a smaller user base. Basically whales.
I think the only way to try to kill a social network is by going full scorched earth on it. Remove all your comments, or change them to be an annoying copy pasted comment about why you’re getting off the platform. And even then I don’t think it is helpful, I did that with Reddit but was forced to leave technical posts intact because I feared I might prevent someone from solving their issue.
Space usage under flatpak is highly overstated. It only takes a noticeable amount of storage if you only use a couple of flatpaks, cause all the dependencies are used for a single package, once you start using flatpaks as the main mean of installing “applications”, the space required start to decrease because the dependencies are shared between multiple apps
This website provides a better explanation and use cases than anything I could write. Some of the highlights:
- Newer games that run too slow at the resolution you would like them to run at (you can render games at 720p and play at 4k)
- Very old games insisting on running in a tiny (like 320x200) window (ie. xrick).
- Games and applications who insist on running full-screen with no option to make them appear in a window if a window is what you want for a particular game or application (many scene demos will only run full screen at your current resolution).
- Running older, non-widescreens games that do not support borderless fullscreen on Intel graphics with a desktop/external display (this is because Intel graphics do not support the --set “scaling mode” “Preserve aspect” xrandr argument on desktop/external displays)
Interestingly, Gamescope also provides a way to independently set max frame rate for the game when it is focused and unfocused, you could set it up to something really low when unfocused. Also interesting is the upscale options, you could use integer scaling for those old games, or force FSR on any title (although results can be mixed because the game UI will also be upscaled).
Gamescope becomes a very interesting option when you use it on a machine that doesn’t have easy access to a keyboard and mouse, like a handheld, a “consolized” PC or even a “normal” PC that double duties as a “console” (playing games on a couch, despite using a desk for normal usage)
Like, I remember a friend of mine saying he had trouble running Sonic Generations on Windows because depending on what he was doing, he was either playing it on a monitor or on a TV. The Game for some reason detects that change and throws a fit, asking the user to reconfigure its graphical settings. Gamescope can lie to the game and force the game to see an arbitrary resolution.
I wonder if there could be a system in place that is just Tumbleweed but with an user facing option from when to update. Like, on my machine I could use an update per week, but on someone’s machine they might just need it once per month. With bug fixes and major DE versions ignoring this limit, or something similar.
KDE Connect on KDE distros, just feels part of the KDE experience
I’m actually pretty excited for this version due to app cloning being added to AOSP, as well for predictive back, but IMO that will be something that will take a couple of years before it gets going to the point where we couldn’t imagine living without it.
Android 13 that was rather eeeh, but that one was mostly a refinement over 12
I understand there are use cases that require high security, like a whistleblower. But at the same, security is about minimizing risks that are likely to happen, you pay attention and obey traffic laws, you don’t stay inside your house forever fearing a car accident.
Yeah, and thieves are definitely going to use your data rather than sell it anyway
Alright, this is slightly related to the topic at hand:
I think the charging up to 80% is kinda bullshit. I’ve been using my Redmi Note 10 for 2 years, and during that time I’ve used the 33W charger and almost always waited until the device was under 10% and charged it to 100%.
I’ve used AccuBattery and it guessed the battery health was at 85%. This is still more battery left than what I would have if I kept the device between 20~80% charge. So I don’t get it
I just flash LineageOS even when the device is currently supported by the OEM. I buy the hardware from them, not the software.
Edit: Like, the vast majority of actual custom ROMs users are either using Pixel Experience or LineageOS, there are a bunch of other ROMs, but those are mostly “purpose built” for enthusiasts of what they offer. Like, GrapheneOS is for security reasons, and things like that.
There is a bit of headache installing custom ROMs, but once you install it, it is usually pretty stable. Also, I don’t get the locked vs unlocked bootloader thing in regards to security. The device is stolen and outside your hands, it is doubtful that a thief would go through the steps of flashing a ROM, but wouldn’t be smart enough on how to make the device unusable if it had a bootloader locked. Either way you are screwed.
I will copy a comment I made a week ago in another thread:
It was five years after her first Android phone that I noticed that when asked to install an app, my aunt proceeded to download an APK from a random website and installed that rather than using the Play Store. In fact, I think she didn’t even know the Play Store was a thing, and she was on her third android phone already.
She isn’t tech-savvy, she did that because that is how she did on Windows. After that, I just accepted that things need to change in a way that might annoy me.
That is to say that while the solution found by Google has a bunch of drawbacks, and I’d prefer if old games and unmaintained apps were left alone, I don’t think it was a totally wrong decision (this time).
I’m mostly using Flatpaks on Tumbleweed, I only use the package manager if I can’t find a Flatpak version. Reason for that is that with Flatpak I can precisely know what I manually installed, as Tumbleweed lacks a proper easy way of getting a list of user installed packages