I use wine-tkg (https://github.com/Frogging-Family/wine-tkg-git)
I use wine-tkg (https://github.com/Frogging-Family/wine-tkg-git)
Had no Problems with that in FF14, Remnant 2, Satisfactory, Supermarket Together and Subnautica Below Zero. Tested them all under Sway, not sure how much that influences these results.
From my experience using it: Mostly steam overlay and clipboard copy/paste not working. The rest seems fine.
Most of the stuff on GoG should fit the bill. You still can use it as a website to shop for a game and get a installer exe for it. Without any additional launcher.
As far as documented network go, I’ve never seen more than games listing a couple of ports for servers, never anything like ips or actual network protocol descriptions. I guess anything with user hostable dedicated servers should be fine.
Problem is that those old games have very low online population, so I’m not entirely sure how much “casual comraderie” you’ll find.
Normal business users are fine if the Company hasn’t deep-throated Microsoft. Our Company does all the business work with no windows machine in the whole company.
Being locked-in on Microsoft Office is a thing and not the fault of linux
So the HDMI founders are Philips, Panasonic, Sony and Toshiba Known for their Players and in part TVs. The HDMI Forums consists of the rest of the TV Manufacturers and the big names in component Making (Analog Devices, NXP, Realtek, Qualcomm, etc.). So they are all members of a cooperation dedicated to “encouraging and promoting the adoption and widespread utilization of its Final Specifications”. I hesitate to call their decisions on connectivity options unencumbered by interests.
oh btw: Anti-Trust does not require to there be no competing offer, just vast majority of market share.
Display Port has a standing in Computer Displays but is basically unheard of in Home Entertainment.
Since we now have confirmation that an open implementation is legally impossible I would consider the HDMI forum to be a cartel and not a standarts comitee. Therefore it should be dismantled by anti-trust authorities asap.
Having the runtime of the codec installed in a wine prefix is not the same as having it work. Just like wine has to work on the codec to get the data to it and output back to the game, in a way that the game, the codec and wines d3d implementation can deal with it. This is made mode difficult by some codecs doing output themselves and some handing buffers back to the game for display.
This is hard and gruesome work. With painstaking observing and duplicating behavior, since a lot is not documented and for a clean room implementation the person implementing it can not look at disassembled binaries or (hypothetical) code-leaks.
Now how do you get a game to not use the codec it’s shipped with? By cracking.
That is just wrong. “Cracking” is the circumvention of Copy-Protection. Before Denuvo afaik no Copy-Protection had data-integrty checks, so modification of game Behavior (aka Modding) did not require tampering with the Copy Protection. Best Example SKSE for Skyrim, a tool adding a lot of additional functions to the internal scripting language while still keeping copy protection in tact.
Why are they so desperate to be liked by users? Their whole mission is anti-user. Their job is to scrutinize paying users and take away the softest they bought when something isn’t right. Of course they are not liked, they are the bouncer at the disco sending people away based on their feeling.
Its highly dependent on implementation.
https://www.pugetsystems.com/labs/articles/stable-diffusion-performance-professional-gpus/
The experience on Linux is good (use docker otherwise python is dependency hell) but the basic torch based implementations (automatic, comfy) have bad performance. I have not managed to get shark to run on linux, the project is very windows focused and has no documentation for setup besides “run the installer”.
Basically all of the vram trickery in torch is dependent on xformers, which is low-level cuda code and therefore does not work on amd. And has a running project to port it, but it’s currently to incomplete to work.