Yeah, I played it for a lot of time on my Linux desktop, and I never understood why it was unplayable on Steamdeck Nice work!
Just an italian nerd refugee from reddit. Main interests: Hardware, Linux, Rpg and gaming
Yeah, I played it for a lot of time on my Linux desktop, and I never understood why it was unplayable on Steamdeck Nice work!
Well
I must be sincere, and say I would never expected this
It’s more players than Elden ring or Baldur’s gate 3 at launch.
I think he means D.O.C.P XMP is a term for intel based CPUs ^^
Yes , the frame gen is there to help with those CPU bottleneck scenarios but as you stated there are some drawbacks. Maybe the cd project will implement the Fsr 3 natively (and reduce some of those drawbacks), but for now, sadly, that mod is the only way you can have it on cyberpunk.
I think you are getting a CPU bottleneck, try disabling some settings heavy on CPUs and check if it runs better.
Enabling Fsr increases the load of the CPU, and I think it is for this reason you don’t see any gains from it
Sorry idk I never used an immutable distro except Steamos on steamdeck And I never installed an appimage there
You must use the Linux build to play Dota Don’t force the use of proton for it or vac will not work
There is a small utility app called VrrTest you can use to test it. I also use my monitor OSD utility to check if it’s really working.
Radv is usually faster than amdvlk Except some edge case like ray tracing or some engine, you will get better performance with Mesa radv
You can even have both of them installed and use amdvlk only for games that works better there, but really they are not too many. These are some Phoronix tests on the matter if you want to check them out. ^^
So, the native version stopped working with the updated glibc
You can use the windows one with proton, You can use the directx 9 and should be work out of the box. But, the directx 11 doesn’t work unless you install a directx11 missing libraries inside a prefix. You can use protontricks to do this.
After installing protontricks, you can go in desktop mode and type in a terminal protontricks 34330 d3dx11_42
After this, the game should work without problem.
I played for a lot of time Elder Scrolls Online on linux without any problems (except some addons) but in generally it works really well, without performance problems or something else. I used the official launcher with lutris and had a lot of good time playing it.
You can use the pipewire capture to do the remote play on wayland session.
not impressive, but basically the game itself optimization side is unimpressive. Like liam said, i hope with performance patches it would be better on deck!
i actually kinda like it. I’m really enjoying it, but i’m playing it really slowly, leveling up my characters and exploring every zone as much as i can.
rn i’m enjoying octopath traveler!
You can try to use gamescope for that. Really useful for games that crash alt-tabbing
I am on Rx 6700 XT with Ubuntu and it works flawlessly
I’ll suggest you tu use a PPA to get the latest Mesa like kisak-mesa
Until two months ago I was using gnome Xorg to play my games. Then I bought a second monitor for my games station and I had to switch to plasma Wayland to still use the freesync. So now I’m using kde plasma to play , but I still prefer gnome, and probably switch over again after they implement the vrr patch for wayland.
Right now, you can use xorg or wayland with multiple monitors and different refresh rates without problems. What is really the problem, at least for me, it is the VRR( variable refresh rate) like freesync. If one of your monitor has it, and you need it while playing, for xorg with gnome you must have to turn off the other monitors, while with wayland the patch for it it’s not merged yet.
I’m playing this from this June I think, and it’s really a great game. Keep up the good work!