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Thank you for the link! Always had only a vague understand of NFC communication.
Thank you for the link! Always had only a vague understand of NFC communication.
If you like ARPGs, I remember enjoying Untold Legends a lot as a kid. Was a PSP launch title, and had a very dark themeing. I don’t know if my kid memory can be trusted on the quality but I’ve seen a few other people recommend it on here so I doubt it’s bad.
Yeah that was pretty much my dealbreaker for the game. Happy they are looking into it. Seems like a fun one
Does it still have kernel anti-cheat?
Honestly since the original artist(s) left, I wasn’t interested in a follow-up anyway. A second disco Elysium without the same art and story direction would have little to no relation to the game that came before.
Super-excited to play Runemaster on release. Been playing for years and still so much endgame stuff I haven’t touched. Here’s hoping the servers survive on Wednesday!
So this is a AA Studio that has been working on this game for a few years. They have some investments from outside companies (including tencent) so do with that what you will.
There IS a micro transaction store, with a bunch of cosmetic only items. I haven’t really glanced at these yet and we won’t know them all til release but I’m happy with the in-game drip currently.
I really enjoy the game and have been playing the early access for years. They aren’t selling quality of life like stash and space etc. like Path of Exile does. They also seem like a small but dedicated group of people who have always wanted to make this kind of game and have implemented/will implement many awesome ideas (great crafting, crazily customizeable skills, cool class designs).
They are a smaller studio so despite their prep, I would expect server failures on release day. They DO have an offline mode, but not for the current ‘Cycle’ (their seasons ala Diablo, PoE) so that will be playable on release even if servers are a mess and will have all cycle content as it releases (for now).
Really big fan of this game. If you want to give money to a studio for an ARPG, I would definitely recommend this one, or Grim Dawn.
The original Mount & Blade at an office max, I think? 5 dollar bargain bin game. I remember being blown away by the army combat in that game. The first one was so barebones but I still love that janky mess.
Honestly still one of my favorite shows, maybe my favorite ever. It can be campy and unrealistic sometimes, it stays within the realm of “I guess that’s possible” that you will still be curious about how they will beat the monster of the week. It’s a lot of fun.
Tbh, me and at least 2 other people I know bounced off it hard, even after giving it multiple chances in 10+ hours of playing. Some people just aren’t jelling with it even with playtime.
Another vote for Firefox. Just switched over from chromium based, and i could easily port over all my info and bookmarks and shit, and it feels great to not support a monopoly
Then you have games that do space travel so well that I’m beyond scared shitless in them, like Outer Wilds. So many games have already managed to convey some of these feelings.
I think the big issue with a personal preference of realism vs. Fantasy is that Starfield has no commitment to realism in its execution (I say this with 12 hours played before I gave up). It is very much made to cater to lowest common denominator in other space travel things. The ship movement is very primitive and simplified. Travelling to new solar systems, landing on a planet, etc. Is done through fast travelling on the map to connect the different cells. It does not feel immersive in the slightest to me, and I have really enjoyed the “realism” of games like Elite Dangerous in the past.
Most damning is the lack of environmental planet differences. The only affect of a planets negative traits is suit protection reduction. There is no life support, your oxygen is just a stamina system. There is no vehicles. You are just running across barren, boring, procedural planets with none of the pomp and circumstance of games that have done effective space exploration.
Maybe in 2 years of mods you might have a more realistic experience out of starfield.
I still think DOS2 is one of the best games I have ever played, and I played it on release when 80% of the 4th act just broke for me. It gives a ton of freedom, interestingly written characters, and once you get the hang of the combat system it’s easy to dominate even with weird builds.
I understand why people aren’t it’s biggest fans, but giving this one a chance is worth it. Overall, I would say BG3 (played a ton in early access) might be the more accessible game. It’s less weird, more cinematic etc. Though, I would expect it to be exceedingly buggy on release so keep that in mind.
First game is still good. 2 is mostly an upgrade (a bit more RPG-y, with more varied maps and content). Both give a similar experience though, I would say.
I’ve played 40 hours or so of 2, and have beaten what I understand as a majority of content. It does kinda run like shit on many PCs. I can run many modern games on at least high/medium 60FPS usually on my older PC, but this one is low/medium and I’m lucky if I get 30 FPS in intense combat situations.
Remnant 1 may be a good call while they polish up and fix performance/gameplay issues with 2.
Respect for WOTR, its still one of the most replayable CRPGs ever. So many cool choices to make!
I’m kinda on your side in this. I’ve tried watching it multiple times and never got into it, I think the imagery is provocative but with the glut of projects it inspired that exist nowadays, I feel like I saw it too late, and it’s lack of common features while also being long makes it kinda a non-starter for me.
Don’t think I’ll ever finish it but I understand why people love it.
I took some time off work and powered through it for old times’ sake.
I enjoyed it! It definitely dragged at points, and there were more than few questionable story decisions, but the combat content (especially in the latter half) was much stronger than previous expansions. The high-level dungeons are a lot of fun and will keep many players on their toes.
The new classes are…okay. viper seems overly confusing for what is a relatively easy class, and picto is mostly fine, if not a bit too easy.