All we need is 8K AI scaled Doom 1993 at 120 fps on ourprinter LCD screen.
All we need is 8K AI scaled Doom 1993 at 120 fps on ourprinter LCD screen.
Testing goes stabler and stabler with time. Then testing move to release and the previous untesting (sid) move to testing. It’s a that moment that you can have surprise. This is the moment where I often wait one month or two, apply the updates and check my os is working as before, meaning running my day to day applications and game and see if things work. The only problem I had once was shader cache. I removed few things in .cache and I was good.
I don’t use Sid, but testing, it’s working almost flawlessly. Each release (once every 2 years, I guess), I take few hours to check everything work; remove shader cache, etc.
My setup, right now (dirty, for authenticity) :
$ cat /etc/apt/sources.list
deb https://deb.debian.org/debian/ testing main contrib non-free non-free-firmware
deb-src https://deb.debian.org/debian/ testing main contrib non-free non-free-firmware
deb https://security.debian.org/debian-security/ testing-security main contrib non-free non-free-firmware
deb-src https://security.debian.org/debian-security/ testing-security main contrib non-free non-free-firmware
# bullseye-updates, to get updates before a point release is made;
# see https://www.debian.org/doc/manuals/debian-reference/ch02.en.html#_updates_and_backports
deb https://deb.debian.org/debian/ testing-updates main contrib non-free non-free-firmware
deb-src https://deb.debian.org/debian/ testing-updates main contrib non-free non-free-firmware
# add by me
deb https://deb.debian.org/debian/ testing-backports main contrib non-free non-free-firmware
deb-src https://deb.debian.org/debian/ testing-backports main contrib non-free non-free-firmware
$ cat /etc/apt/sources.list.d/*
deb http://download.opensuse.org/repositories/graphics:/darktable/Debian_Testing/ /
deb [signed-by=/etc/apt/keyrings/lutris.gpg] https://download.opensuse.org/repositories/home:/strycore/Debian_Testing/ ./
# Uncomment these lines to try the beta version of the Steam launcher
#deb [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https://repo.steampowered.com/steam/ beta steam
#deb-src [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https://repo.steampowered.com/steam/ beta steam
deb [arch=amd64,i386] https://repo.steampowered.com/steam/ stable steam
deb-src [arch=amd64,i386] https://repo.steampowered.com/steam/ stable steam
# Uncomment these lines to try the beta version of the Steam launcher
# deb [arch=amd64,i386] https://repo.steampowered.com/steam/ beta steam
# deb-src [arch=amd64,i386] https://repo.steampowered.com/steam/ beta steam
deb [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https://repo.steampowered.com/steam/ stable steam
deb-src [arch=amd64,i386 signed-by=/usr/share/keyrings/steam.gpg] https://repo.steampowered.com/steam/ stable steam
deb [ signed-by=/usr/share/keyrings/vscodium-archive-keyring.gpg ] https://download.vscodium.com/debs/ vscodium main
I play a lot, we just played Grounded with friend yesterday.
Hope this helps.
Sony will send him a cease and desist.
Because Rivals 2 add grabbing, there will be shields (at 0:41, you can see Maypul using it), and so, parry too.
Depicts peoples asked to keep the Rivals of Aether DNA (very fast combats) and not add grab/shield, Dan’s (the main dev/designer) thought it add more depth to the fight (and, I suspect, lower the bar of new players and Smash players because you could simply be destroyed in seconds if you were not prepared in original one). While it’s sad to see a specificity of original game removed, I think he is right and this choice will push its IP further.
Ah, and of course, rollback netcode written from scratch. I mean, rollback netcode written from scratch on a second iteration of a beloved platform fighter.
I’m so excited!
Maypul is my main on Rivals of Aether and I’m in love with this one. I was not that much impressed with other characters (quite the opposite TBH). Yet the attention to the details, the augmented moveset and the poses of this Maypul are really impressive: She is fun to watch and looks fun to play.
It’s hard to say just watching the moveset, but it looks like area of ground attacks is big. Combined with the speed (the Maypul signature) I have the impression she’s really deadly. In original Rivals of Aether, Maypul is not a strong damaging character, but a very fast and hard to manage one.
The new multiple plants push her power further. Puppy seems to be the most technical and it will create some epic tournament moments, IMHO, and the edge one will make her off stage management more dynamic. In Rivals of Aether, its off stage is deadly, but at a particular angle.
I also realize she have a smoker badass almost quiet voice which is totally on par with the description (she protects the forest and talk to plants). It’s so well made and integrated I actually not even notice it at first watch! Keep in mind indie fighting games often fail on this (voices can be… well… bad and repetitive).
It’s a VS platform fighting game, it can’t be balanced at launch before many patches. But it will be an instant buy for me.
I’m as happy as you all, but having a teenager that starts to mod games, I realize the whole modding ecosystem of many popular games is Windows only.
Many peoples say you should play on pc because of modding. I would say from a Linux perspective, having the modding community switching to Linux is the next big step.
what happens if CN invades Taiwan?
The same as ouïghours: Nothing. EU will do nothing, as the rest of the world.
I’m as unhappy as most of you, but I think this is the correct answer.
I suspect it’s related to Russia bombing grain silos (supposed to go in Africa) on the Ukraine territory (not sur why).
France/Spain/Italy/Greece military position is blocked by Germany (which follow US/OTAN). This can brings to weird situations where US manage EU military situation. This is specific to military.
Economic has more impact to the lives of the citizen. The last and dirty secret is that US has never shown any positive advantage to the EU for following them. The frightening example is how expensive they sold their gaz to EU in winter when Nordstream has been destroyed. This pushs the idea that US is not that a great economical ally compare to CN that really needs to sold stuff to keep its economy up.
This game is so impregnated in my mind that I hear the music just as watching a screenshot. It’s crazy.
Kudo to the team to keep this wonderful game up for the next decades.
Interesting, I will look at it! Thanks!
Thanks for asking. I stole this thread as an opportunity to ask :
I have an AMD RX 580 (Mesa 22.3.6
). Have you any recommended tool to underclock this GPU ?
I can’t imagine the amount of work Lemmy’s devs and ITs are under since few days, but those are important for the future of Lemmy. Keep the good work! You’re awesome!
ActivityPub does distribute updates to posts, including delete intents
Oh! I thought that it was a limitation of the ActivePub protocol to not support delete intents because of “the Internet never forget”.
but instances are not bound to honor it.
Yes, totally make sense.
Time. This is a very old project. Things have moved slowly, but with time, things starts to actually work well.
This is a perfect example of what FOSS can do compared to money-oriented development.
Thanks for saying it.
When I see some rust projects, they looks like they where managed by JS devs (“1 need, 1 package”) that want to do compiled language… The amount of dependencies can be utterly insane.
For me, it mostly means rust have a strong package system, not that rust have good devs.
I’m doing Python at work and you have to use a many pypi package for financial reasons (yet, I restrict myself as much as possible), but seeing this mindset is scope specific open source project is crazy.
All of this does not means all rust (or JS) devs are bad, its just a consequence of bringing code to the masses: Its a good thing in many way. Lets acknowledge this and not being impressed by badly engineered dependency choices.