On the off chance that happens I’d probably give them one of the beast traits, probably one of the ones that’s less useful like keen smell or web sense
On the off chance that happens I’d probably give them one of the beast traits, probably one of the ones that’s less useful like keen smell or web sense
This is a really good idea, I might make their laws very simplistic. I might even steal the ones from Animal Farm.
In my mind the mongrelfolk definitely won’t be inherently evil. Paranoid or scared of outsiders, definitely. But they should have near-human intelligence, but slightly diminished.
Professor Moreau to me is the evil one but purely because he doesn’t hold much regard for the lives of the people he has experimented on, especially in a world with polymorph magic and Druidic wildshape. Though Moreau will be helpful to the players and give them no good reason to kill him, since they’re his chance to regain control of his lab.
I’ve been going back and forth on if Moreau will want the mongrelfolk dead, since they’d hold more scientific value to him kept alive.
I’ve not seen either of those but a quick search shows me that’s 51 episodes of one series, 64 of another and a movie. That might be a little bit too much for the amount of prep time I have
I’m using flee mortals for my current campaign wherever possible, I have a werewolf quest planned, which isn’t in FM. Though I might pivot to a basilisk hunt.
This has been happening for years. Shadow of war (2017) had orcs in loot boxes, every assassin’s creed since, and including, black flag (2013) has had microtransactions in some form, odyssey (the last one I’ve personally played) had a rotating cash shop in every city. I know it’s another Ubisoft game but farcry 5 had cosmetic microtransactions in a game that is permanently in first person. You could only see your outfit on the change outfit screen. This comment isn’t meant to come across as antagonistic but I do find it strange to be warning about a slippery slope when we’ve all been riding the toboggan for years.
There are a few on the horizon, look into paralives and life by you
Didn’t that come out years ago?
That’s not as long as you’d think anymore, it’s why the bigger studios have massive teams working on multiple games at the same time
99% of the time, PCs abilities aren’t your concern, all you need to worry about is knowing if it sounds like they something they might be able to do. Worst case scenario just ask them to read the ability description.
It has intelligence right there in the name, it has to be smart.
Spicy food makes you feel full so if you like heat you can add cayenne powder and hot sauce to make food go that little bit further.
The original has a PC port too, and there’s a mod loader created by a team that is (slowly) making a huge overhaul mod.
The main 4 monster books from KP are published under an OGL and are available on open5e , you don’t get any lore, art, or advice on how to run the monsters without paying for the books, but you can see the statblocks.
The kobold press website also has a tool that can show you the environments a monster can typically be found in.
I would still recommend getting the books, especially if you want to use any of the higher CR monsters as the lore makes it a lot easier to understand the mindset the creators had when designing them.
A slightly better variant on 1hp is giving them regular HP but they die when taking any damage, that way sleep doesn’t knock out like 20 dudes.
Also save spells deal no damage on a success.
Jerboa, connect, and wefwef are three I know of just off the top of my head
One time I was just trying to do my money laundering restocking in GTA:O (iirc it was money laundering, it was whatever business you got when the game went free on epic games) and a guy on the flying motorbike killed me for no reason and it wasted a ton of time, eventually I killed him back and he spawned in the desert in front of me so I spawn killed him until he apologized.
I’m not saying what I did was right, I did it in the heat of the moment. But man, that game is really good at making you mad at people.