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Joined 1 year ago
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Cake day: July 1st, 2023

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  • This is a really good idea, I might make their laws very simplistic. I might even steal the ones from Animal Farm.

    In my mind the mongrelfolk definitely won’t be inherently evil. Paranoid or scared of outsiders, definitely. But they should have near-human intelligence, but slightly diminished.

    Professor Moreau to me is the evil one but purely because he doesn’t hold much regard for the lives of the people he has experimented on, especially in a world with polymorph magic and Druidic wildshape. Though Moreau will be helpful to the players and give them no good reason to kill him, since they’re his chance to regain control of his lab.

    I’ve been going back and forth on if Moreau will want the mongrelfolk dead, since they’d hold more scientific value to him kept alive.





  • This has been happening for years. Shadow of war (2017) had orcs in loot boxes, every assassin’s creed since, and including, black flag (2013) has had microtransactions in some form, odyssey (the last one I’ve personally played) had a rotating cash shop in every city. I know it’s another Ubisoft game but farcry 5 had cosmetic microtransactions in a game that is permanently in first person. You could only see your outfit on the change outfit screen. This comment isn’t meant to come across as antagonistic but I do find it strange to be warning about a slippery slope when we’ve all been riding the toboggan for years.