My entire family is obsessed with Power Wash Simulator right now. Especially my partner who can’t seem to get enough of it.
It is quite soothing though, just empty your head and wash away the filth.
I’m also @thelsim@sh.itjust.works
My entire family is obsessed with Power Wash Simulator right now. Especially my partner who can’t seem to get enough of it.
It is quite soothing though, just empty your head and wash away the filth.
It was a mix of both, the battle system was definitely like a JRPG that’s true.
Come to think of it, I’m not an expert on JRPG’s, so maybe it is? :) What else defines a JRPG?
One title that comes to mind is Anachronox. A western rpg with a really good story, interesting characters (one of your companions is an entire planet shrinked down to human size), fun humor and a cliffhanger that never got resolved.
I really wish they made a part 2 but I know it will never happen.
I splurged on the Steam winter sale and bought a set of smaller games.
Right now I’m busy playing I Was a Teenage Exocolonist which has been more fun than expected. I really like the story and the multiple paths and endings. The card games are meh, but once you find a good modifier they become very easy.
At the same time I’m also playing Shadows over Loathing which is very very funny in short sessions.
Started playing Space Wreck which has been fun so far. It’s like playing the old Fallout and Arcanum games, or at least as how I remember them. The first act I basically talked my way through without fighting a single fight or passing any other skill checks. I really love these kinds of role-playing games so I’m a happy… err… person :)
I’m already thinking about how to replay this for my second and third run (it’s supposed to be a short game)
I’m just glad Daggerfall got some appreciation. It is horribly outdated now, but back then it was the first game that really let me explore an open world and role-play as whoever I wanted to be (within the limitation of the game of course). I could do anything I wanted, go anywhere I pleased.
I don’t think I ever got far in the plot, but I spend months exploring every other nook and cranny. I still remember the vibrant online community it created in the form of webrings where people shared tips or showed off their screenshots in self-made geocities websites.
The only problem is that fighting games are relatively niche so the weight of that decision isn’t too high.
Really? I thought fighting games got quite a bit of press attention, at least whenever a new game releases. Specifically because there aren’t a lot of them around but the interest is still pretty big.
I always saw them as kind of like a prestige thing. It might not be everyone’s favorite genre, but having the best fighting game looks good on your platform as a whole. There’s a certain… pedigree to them because of their arcade roots.
Anyway, I hope you’ll get your wish. It’s always a shame when these kind of titles are just languishing away because some company bought the rights but decides to sit on them.
From a completely selfish standpoint, I hope they’ll do something with the neglected IP. Would love to see a new Sierra game, though that might just be the nostalgia speaking :)
Other than that, I recall Microsoft not going to interfere with any unionization attempts due to a neutrality agreement?
It really depends on where I play. Behind the PC it’s definitely mouse and keyboard, it just doesn’t feel comfortable to play with a controller while sitting in my office chair.
Everything else is controller, but it’s not like you have much choice in those situations :)
Baldur’s Gate 3 - It’s my second run. Part of what I love about these games is that you’ll find new things and different approaches with every play-through. And with every run you get a little more daring and in-character with how you react to situations.
First time round I can’t help but play little miss goody two-shoes, just staying true to my own nature. Second time I feel a bit more daring and actually try to act like the self-centered anti-hero I had in mind for this character. Who knows, maybe some day I’ll even dare to play a villain :)
The thing I hated most with social media is that no one really wanted to email anymore.
I used to have several pen pals around the world. We would exchange long mails every couple of days telling each other about our lives. But the moment social media popped up, the one-on-one conversations started to shift to posts with something everybody got to comment on. And on top of that, they didn’t seem very personal anymore. Not like the friends I used to know.
Didn’t take long for those friendships to fizzle out. I’m still quite sad about it.
I loved Wuppo, but the clearly Dutch names for all the creatures threw me off a little. Their names are sometimes a little bit too literal for my taste (for example, a blusser literally means extinguisher).
Anyway, I’ve stopped my first play-through of Baldur’s Gate 3 and started over as The Dark Urge. It has been… interesting :)
Other than that, I’ve tried to get back into my play-through of Lost Judgment, but I’ve completely lost the plot.
It’s become a habit, that’s how we always abbreviate it.
You can also pronounce it as SinJapore, so I guess that’s why? I don’t know, I just follow my partner’s example :)
edit:
Official UN/LOCODE is also SG, so I guess that settles it.
Not a resident but my partner is from SG. One of the reasons I often hear is that families(mom, dad, kids, grandparents) like to travel together, and the elderly are not always mobile enough for public transport. Public transport is really fantastic, but it doesn’t cover every single need.
And of course it’s a status symbol, some feel the need to show they’ve got the wealth to own a car.
Again, I hear these things second hand and am colored by my partner’s beliefs :) Maybe a SG resident has a better (or different) explanation.
edit:
In my eagerness to share, I realize this doesn’t really answer your question. Sorry about that :)
I love playing/writing interactive stories with an AI. A dream game of mine would be an RPG/Adventure game that extends this to a fully realized game that adapts to how you want to play.
Want to be the adventurer who slays the evil monster and saves the kingdom? Go right ahead!
Prefer to stop halfway, settle down and become the village baker, getting involved in the town’s intrigues? Also fine!
It would probably be too much to ask to turn this into a full-fledged 3d world with high detail. But a consistent Visual Novel would be a really great next step.
Saved. Definitely going to try the Avgolemono soup and Sopa de Ajo, they sound delicious :)
Oh my… Lynx really brings me back. I used to slack off at work by having an ssh connection to my home computer and browsing through Lynx (or was it Links?)
Never really got into Linux beyond basic use, but I was always proud at myself for managing to get this working :)
Oh, I agree on all those points. The rules are definitely easier to understand, especially compared to Pathfinder. And I do like that you are more free in how to resolve a conflict.
The thing I meant was that for me, personally, interacting with the world is daunting. Having a 3rd person view of a fully 3d world filled with tons of items to interact with and with different elevations makes it hard for me to make a mental map of the game world. It’s not such a big deal for Deus Ex (where it’s in 1st person and you can get really up close to things) or with Zelda (where the amount of stuff to interact with is a lot more sparse). In BG3 I just constantly feel like I’m lost and missing out on things that might have been hidden from view because I looked at it from the wrong angle.
It’s just me. I miss the overview of the flatter maps in those other games. It allows me to focus more on the story and the exploration funny enough.
Again, I agree with everything else. I still love the game and the design, I just realize what I’m missing from my other favorite games.
Like many, I’ve been playing a lot of Baldur’s Gate 3. I love the game, but part of me is already longingly looking at the Pillar of Eternity or Pathfinder games for a bit less complicated level design.
The 3d worlds are nice, but I always have the feeling like I’m a little lost.
The very worst controller I’ve ever used was this no-name joystick in the 90s. You had to grip like a claw, which looked kind of cool and futuristic but was awful in use. The base was tiny and it had these suction cups that didn’t work at all.
But the very very worst thing about it, was that the input was binary! It was either on or off, no gradual movements or anything. Basically it was an oversized d-pad.
I borrowed it from a friend so I could try Rebel Assault, which looked so awesome what with CD-ROMs being a new thing. But that joystick ruined the experience so much! Try flying a ship through a canyon when all you can do is hard turns in 8 different directions. I constantly crashed within the first 10 seconds of the game and kept thinking it was my fault for being a crap player.
I still hate that monstrosity with every fiber of my being.