• 0 Posts
  • 22 Comments
Joined 1 year ago
cake
Cake day: June 17th, 2023

help-circle

  • Have they ever been good? The sad thing I can tell you as a mobile dev(not game though) is that people on Android don’t want to pay for apps or games, on iOS it’s a bit better but still way worse than PC or PlayStation. There’s also rampant piracy on Android, both from users but even more so from shady app clones Google ignores. As a result free to play, always online with microtransactions is basically the only way to make money


  • Started Cyberpunk phantom liberty. I’ve played the game before the DLC and 2.0 and felt it was ok but nothing amazing. Now it’s just awesome, the rebalancing made my smart smg netrunner fun and the new story is way better than the base game.

    I’ve dropped fallout 4, it’s just so shallow and gutted, it makes the mass produced Ubisoft stuff deep. I don’t get why they removed all the RPG elements and dialogue to replace with meh crafting and the story is just so mediocre so that doesn’t help either



  • Mass effect 2 is one of the few 10/10 games ever for me. Playing vanguard there was just so fun in every way. The first game has some weird mechanics and the third is ruined, it was a single player game that required online play to unlock all endings (the readiness system), day one DLC. Terrible story too, after all the build up

    Truly once a company creates an mmo it becomes a cancer that spreads and is forced everywhere.






  • There are many strategies, the most obvious one it to

    1. get orbs so cards like capacitor
    2. get focus so orbs do more, cards like defragment(most important!)
    3. get generate lightning orb cards to fill the orbs
    4. ideally get electrodynamics that makes every orb hit every single target
    5. get evoke cards for massive burst damage

    You can also do the same with frost instead of lightning, you’ll have so much block nothing will touch you, you can then use cards like claw for damage. Upgraded Buffer card might be my favourite in the game

    The problem with defect is that the cards you get on a given run might screw you over, not fitting any strategy whereas the watcher always has a valid strategy based on switching between calm and wrath stances if he doesn’t get something better like divinity or alpha.



  • I don’t necessarily prefer the faster pace. It’s just that LoP happens to be the first game in the genre, that I’ve played, without major downsides, at least for me.

    Everything else has either time wasting, lengthy runbacks or game breaking bosses to artificially increase the difficulty (see Malenia), or is Sekiro.

    A modern DS1 like game without the tedium and with some new ideas is very much something that appeals to me. If it has RPG mechanics then all the better, I liked how LoP had perks on top of the traditional, simplistic attribute system and at least some choices.

    Everything you say makes me want to play it more 😀




  • Yes and yes. BB is a flawed masterpiece, some great things ruined by some of the worst fromsoftwareisms, a bit dated at this point too.

    LoP has a better and more varied combat, 60fps, better bosses, better weapon system, many QoL improvements, better story(in part because it’s actually told :D), way better graphics, no grind, no long runbacks(the longest has like 3 enemies you need to fight, BB was made at a time FS still thought runbacks somehow add to the experience or maybe it was a cynical attempt at padding the game length).

    In LoP, once you “git gut” it’s just so satisfying to get a few perfect blocks on a boss combo and break his weapon, never gets old.

    In my utterly subjective opinion BB is 7.5/10, LoP 10/10 in 2023.


  • Lies of p - absolutely fantastic. The first game I rate 10/10 since Mass effect 2 I think.

    They took what is good in soulslikes and removed stupid fromsoftwareisms. The story is great and actually told, there are some indicators for npcs who have something for you, when an npc moves somewhere they leave a note etc.

    The bosses are tough but fair, they don’t randomly recover from stagger into a one shot ability or heal off of hitting a shield, there’s no fake, game breaking, lazy difficulty like fromsoftware would do, you are not punished for doing something well.

    The combat is great, no “rhythmic” parry spam, no dodge spam, you need to think about what to use, when you do the game can be rather easy for this genre.

    There are 2 or 3 eldenringy bosses towards the end with ludicrous mobility and combo spam but most of the rest are really great.

    If this is this devs first game I really want to see the next. First time in ages I’m doing ng+



  • Hate soulslike stuff other than combat, bonus points when there’s no checkpoint before a boss fight so you have to redo 50 fights just to die again and repeat the process until you’ve learned the boss moved… or shot yourself. Oh and you can’t pause so tough luck if you ordered food or kids want something. Fromsoft are masters or marketing to sell this bullshit as something great

    Also hate unskippable cutscenes, good story like witcher, ffvii remake or kotor defends itself. If you feel the need to do it chances are your story is bad and so you shouldn’t. Just look at ghost of tsushima, good combat, great world and visuals. Easily an 8/10 or better potential but mostly bad story without skips makes it tedious and just not fun. A samurai fetching herbs for peasants 😂 Bonus points if you can’t even pause the mighty cutscene