Given that it was running until 2019 when it closed because it wasn’t profitable enough, I think it’s probably fine
Given that it was running until 2019 when it closed because it wasn’t profitable enough, I think it’s probably fine
Not entirely sure if this video covers costs but the short answer is that there are ways to safely store nuclear waste that won’t impact the surrounding environment.
Calling odyssey Mario 64 v2 is like calling Doom Eternal Doom 1993 v3. There are a LOT of changes they’ve made to 3D Mario games mechanically that makes Odyssey a much better platformer than even Galaxy and Sunshine, let alone Mario 64. Yeah, if you look at the story it’s still a Mario game. But if you’re playing a platformer for the story then you’re fundamentally not the audience for a Mario game (or really a good portion of 2D/3D platformers)
I personally despise Nintendo as a company for all of their legal nonsense but I will admit that besides the way Game Freak ruined Pokemon, most of their first party titles are pretty good games.
From what I can tell they are also one of the only large game publishers that shows any amount of care for their game devs. Ignoring the fake Miyamoto quote about rushed games, they’ve also said in interviews that they want developers to have work-life balances and that they would rather delay games instead of having crunches. The only examples of crunch I could find were (ironically enough) Mario 64, Ocarina of Time, and the original Metroid Prime. (If there are more recent ones my opinion of them would probably be the opposite though)
The article is clickbaited with an out-of-context quote. He isn’t making an excuse, he’s saying that it was worth saving Tango (and Hi-Fi rush) for their originality and artistic value, even though he says it might not technically be profitable from an acquisition standpoint
Tbf this title is incredibly clickbaited. In the actual article they say they bought Tango and Hi-Fi rush because they thought the art was worth keeping alive, not because it would make money.
Probably not great for games but it could totally drive a 1440p or even 4k monitor if you’re only using it for web/office/media playback. I’m curious to know if other people are using it as a general computer.
Edit: some people are totally using it as a general computer: https://www.gamingonlinux.com/2024/09/frame-of-mind-developer-ended-up-coding-the-game-on-steam-deck-for-a-year/
Kagi is no better than Mozilla though. They even bought a T-shirt factory lol https://d-shoot.net/kagi.html
Not sure if this counts but (Reddit link warning) someone managed to do it in a VM
I have a Steam deck, here’s the answers to my knowledge:
Yes, you can connect a keyboard and mouse, and even in SteamOS they let you access KDE in a separate “Desktop mode”
Not sure about multiple monitors but you can connect at least one. There are docks made for it to do just that (the USB C cable has display port support I think)
It runs a 4 core/8 thread AMD laptop chip so assuming you get a mouse/keyboard it should work pretty well.
It has a 5W mode in the power settings in SteamOS so I’m assuming around that much at idle.
You can put other distros on it, it’s completely unlocked. You could even put Windows on it if you wanted. I’m not sure how easy the install process is though since I’ve just left SteamOS on mine.
You’re just being pedantic. Most autocorrects/keyboard autocompletes make use of text predictors to function. Look at the 3 suggestions on your phone keyboard whenever you type. That’s also a text predictor (granted it’s a much simpler one).
Text predictors (obviously) predict text, and as such don’t have any actual understanding on the text they are outputting. An AI that doesn’t understand its own outputs isn’t going to achieve anything close to a sci-fi depiction of an AI assistant.
It’s also not like the devs are confused about why LLMs work. If you had every publicly uploaded sentence since the creation of the Internet as a training reference I would hope the resulting model is a pretty good autocomplete, even to the point of being able to answer some questions.
That’s Annapurna Pictures, which still exists, so that is probably still happening. Annapurna Interactive was the branch of Annapurna that did game publishing, and the rest of the branches still have staff AFAIK
Annapurna was a publisher team, not a dev team (that published a lot of indie teams’ games). I’m not entirely sure how this affects the devs though since I’m in general software development and not game development.
When Warner Bros shut down Adult Swim’s game publishing team a few months ago, they did at least give publishing rights back to the original devs so something similar might end up happening here.
That being said it’s also possible that all of the games Annapurna published get put in licensing limbo and the original devs get screwed over by this if the Annapurna parent company doesn’t want to give up their publishing rights.
25565 also gets a decent amount of malicious traffic because of Minecraft though. I’d recommend switching the port to something different at the very least. When I hosted a server for the first time on 25565 my router pretty immediately gave me warnings about attempted network traffic coming from Europe/Asia when I (and everyone I gave the IP to) live in the US.
The ability to recognize sarcasm doesn’t seem to be particularly developed on
Lemmythe internet.
FTFY
I think that only happens when one of the phones doesn’t support MMS (which afaik is pretty much just ancient flip phones unless your carrier doesn’t support it for some reason). Otherwise group chats work “fine” but with terrible image/photo quality
Mass adoption doesn’t necessarily mean Linux newbie. NixOS seems to be targeting the DevOps crowd with its stability/immutability – that is, people who would be comfortable building their system from a config file that doesn’t have a UI. They’re already basically doing that with other tools.
Alright screw it we’re full sending this, Outer Wilds is a roguelike now
That isn’t the reason they stopped, they were tired of NVidia’s BS. Nvidia has been slowly trying to phase out 3rd party cards for a while. Since the 20 series they’ve been consistently raising the cost of the GPU that the manufacturer pays compared to the MSRP (i.e. OEMs make basically nothing if they dont upcharge over MSRP), giving OEMs way less time to properly design/test their cooling solutions before launch, and in a few cases only giving them worse binned cards.
I was trying to look more into game dev crunch at Nintendo and the most recent articles I could find were about Mario 64, Ocarina of Time, Majora’s Mask (all for the Nintendo 64) and Metroid Prime (for the GameCube). From what I can tell all of their recent games have been delayed instead of forcing crunch.
That being said the difference in work culture means they probably still have longer hours but they aren’t giving their developers actual PTSD like EA and Activision. It is really sad that the bar for AAA game devs is not having devs hospitalized from overworking. Hopefully more game dev and software dev companies can meaningfully unionize to combat that.