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Same, I played around 20 hours and dropped it: the gameplay was fun enough but the lack of interaction between the characters was really disappointing and the stories weren’t really interesting to me to keep playing.
Same, I played around 20 hours and dropped it: the gameplay was fun enough but the lack of interaction between the characters was really disappointing and the stories weren’t really interesting to me to keep playing.
::: spoiler I searched around the room, completed few puzzles and I got the film roll (which I’m guessing is used to win the game, since the slime says to defeat “him”), but I’m not seeing anything else. :::
I just stated playing it and… It’s just a roguelike? I don’t get what you mean.
I’ll check it out thank. I’ve heard good thing about it, but I thought it was a roguelike.
Anyone know of good non roguelike deckbuilders?
I remember there being a mod for cfw that unlocked a manual power setting slider and the results were similar.
Is it the Nintendo Switch OS which is needlessly bloated? It does nothing, how can it be heavier than an actual Linux Distribution?
AFAIK the OS is based on a microkernel and the modules are rather small, so there’s probably a lot of overhead for IPC. Also I guess the power management is quite aggressive to increase battery life and lower heat.
That’s why I almost always hide helmets.
Mine (Nord 2) does have it, but it’s broken and never triggers.
What’s your build like? I have an i5 6600k and a GTX 1660. I have two displays one connected to the 1660 and the other to the iGPU, so I might have been accidentally using the latter. Wayland seems to not work even on my other PC with a single GPU (3060 ti) tho.
Same experience on Manjaro. Usually really low framerates, constant crashes and Wayland’s broken.
I always interpreted as X because it looks like a pair of scissors, C for copy and V just because it’s close to the others.
Wdym? The hardware is just a shitty audio interface that doesn’t even work properly on passive bass.
I might consider it in that case, if I ever find it on sale.
Altho I’ve seen a bunch of people complain about XC2’s story, but they usually say that XC’s was better - so I’m not sure what to think.
Have you tried Metro 2033?
I have a few:
Tunic: I thought it had more than one puzzle, with how it was being talked about online, but it ended up repeating the same thing for 6 hours reusing the same gimmick over and over - after a below average first half.
Xenoblade Chronicles (DE): the characters were really uninteresting, the story kept spoiling every attempted twist it had with needless foreshadowing and the combat felt really boring. The world was empty and it felt like a dead MMO.
13 Sentinels: I won’t spoil anything specific, but the story was just a bunch of the most generic sci-fi cliches.
Monster Hunter Rise: I love World/Iceborne and really enjoyed the parts I played of GU and 4U but Rise just felt bad to play.
Games that force daily tasks/gacha games: I hate being forced - or even just being hinted at having - to grind daily. It just ends up pushing me away from the game, even if I’m enjoying it. I can’t play games like Genshin Impact and Star Rail, but also the daily challenges in sf5/6 bother me every time I see them.
I also don’t really get roguelikes, but I’m not sure if I just haven’t found one I enjoy or I don’t like the genre.
I hate the Joycons so much. The clicky buttons are terrible, the split dpad sucks for games that use it for movement, the sticks aren’t great either for precision (ignoring the drift issues), and I find them painful to hold.