Not directly answering your question, but if you haven’t already you should take a look at the end of life disaster recovery repo.
Not directly answering your question, but if you haven’t already you should take a look at the end of life disaster recovery repo.
Yes, it really is that bad. We have a resin printer at work and it has been banished to a different room due to the resin fumes. The table it sits on is perpetually sticky, and we go through twice as much IPA postprocessing the prints than we use in resin
Cataclysm: Dark Days Ahead. Zombie survival roguelike, forked from the original cataclysm by whales. Also check out Cataclysm: Bright Nights which is a fork of CDDA that makes it more gamey like the original, and less like you’re playing 2d arma.
Sunshine and moonlight are open source implementations of nvidia’s game streaming protocol they created for the nvidia shield. You can use it to remotely use your computer from your phone, not just for games. But of course the primary application is game streaming. As long as the game can run on the host (sunshine) computer, you can remotely play it on the client (moonlight) device. I’ve used it to just launch steam in big picture mode and then select what I want from steam.
The monoblock was a prototype watercooling block that interfaced with the cpu and gpu simultaneously. Normally if you wanted to watercool both components one would purchase seperate waterblocks for the cpu and gpu and then use plumbing in between the two.
To be clear, that’s Cataclysm:Dark Days Ahead or CDDA. It’s quite removed from the original cataclysm by whalesdev, and is more focused on strict realism. There is also Cataclysm Bright Nights which is closer to the arcadey feel of the original. Both are great and are open source.