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It’s very new. Previously the system would just drop to a console with a message saying “Kernel panic: not syncing: [reason]” and a whole bunch of debug info.
But still, on a well-maintained system, that pretty much never happens. Mainly because Linux is significantly more resilient to faults in device drivers than Windows.
Doom was officially ported to Linux in 1994, and a modified version of Linux Doom was made source-available in 1997, then open-source (GPLv2) in 1999. It was one of the first high-quality open-source games. Those versions do not work on current Linux distros, but they have enabled modern source ports such as PrBoom+ and Chocolate Doom to be developed, and those are available in nearly every distro’s repository.