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Cake day: June 12th, 2023

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  • Rhino is a very powerful warframe, and can carry you through most content on the star chart essentially with just Roar and Iron Skin. Unfortunately, using Rhino as a new player tends to end up with using his abilities as a crutch and learning the actual systems of the game too late. I cautiously recommend Rhino.

    Vauban is a king of crowd control, but he’s an energy-hungry frame, and as a new player your most reliable source of energy will be the Eximus enemies that ignore your crowd control. I recommend Vauban later on.

    Nekros is kind of a one trick pony, but his trick is very good in a game where you farm drops. If your survivability isn’t a factor, I would recommend Nekros now.

    All 3 are fantastic frames, but can really begin to shine when you have access to more powerful, specific mods (Corrupted mods from the dragon key vaults on Deimos, Augment mods from the 6 syndicates) and systems later in the game (Helminth for swapping abilities, arcanes for bonus effects). Nekros’s survival issues, Vauban’s energy hunger, and Rhino’s harsh fall-off in very high level content can all be solved with setups that you won’t quite have yet.


  • Without getting super into it, Physical mods are essentially a scam of a mod.

    • They do not affect your base damage, so they don’t also improve your elemental mods.

    • The effective damage increase is only a fraction based on the baseline ratio: using Buzz Saw on Gram Prime as an example, a +120% slash on a weapon with 75% slash results in a total +90% damage.

    • The real nail in the coffin is that the bleed status does not scale with slash damage, it only scales with base damage, base damage mods (like Pressure Point or Condition Overload), and double dips with faction mods (turning a normal +30% Bane into a 1.66x multiplier, and a primed Bane with +55% into a 2.4x multiplier), while also being affected by other damage multipliers (like crits, headshots, etc).

    There are legitimate uses for physical mods, but for regular melee use, the opportunity cost of using them is high, when you could slot in other things to pump up your damage output higher. A regular Bane will almost reach the same damage output as Buzz Saw on Gram Prime (of course vs the specific enemy), while also increasing your Slash proc damage further.

    Legitimate uses include bumping up a slash ratio to being above 50% for dismemberment (to produce more Desecrate targets); for certain weapons (eg Shaku is full Impact) and stat stick abilities (Landslide is full Impact) that only deal 100% physical damage to get an actually effective +120% damage buff; for certain stat stick abilities (eg Whipclaw) that don’t benefit from something better like banes, and can fish for more slash procs with it.