The game now requires an always-online connection, even if you play offline. Just tried it myself by setting Steam to offline mode and you can never ‘Ready Up’ into a map. This was not the case before the Epic Games Store integration they did awhile ago.

The game is now bloated to 100+ GB install. If you already own KF2, you need to pay more for the Ultimate edition for all the silly weapon packs they added to the game over the years VS buying it bundled (???). All the stupid lootboxes are STILL in the game. It takes forever to boot this game off a HDD.

It just sucks man. I heard about the game in the anniversary post and wanted to play KF2 again. Its crazy how this game somehow gotten worse over time. How can KF3 possibly be good?

  • Roman0
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    1 month ago

    I tried liking KF2 but it just lacks the crispness and the atmosphere of KF1. I also missed the shop lady with her opening shop in the weirdest locations in between rounds. So yeah, KF2 lacks charm IMO and I still like KF1 more even on its aging UE2.5 engine. I don’t think KF3 will find my interest, with all the multiplayer games going “live service” and all.

    • Synapse@lemmy.world
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      1 month ago

      I am a fan ever since KF was a mode of UT2004. I played KF1 a hella lot. This game has a really atmosphere that I can’t really explain. I have less than 1h play time on KF2…

      • gaylord_fartmaster@lemmy.world
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        1 month ago

        I’m glad I’m not the only one who felt like this. I kept thinking maybe I just wasn’t giving it a fair chance but I loved KF1 and was immediately put off by KF2.

        I felt the same way about Red Orchestra 2 to a much lesser extent. I was super hyped about Tripwire overall at the time and thought it was awesome a mod team was getting funding to make the full-scale games they wanted, and they basically just immediately lost all momentum after that.