• KairuByte@lemmy.dbzer0.com
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    9 months ago

    True, but you’re limited in many, many ways before the SSD. Downloading the game? Network bottleneck. Playing the game? GPU/CPU bottleneck. (Not to mention, if a game is attempting to access multiple gigs of stored data every second, there’s likely something wrong with that game.)

    Installing the game, absolutely. But you only do that once, and I doubt you’re installing a 500GB game daily.

    • xhci@lemmy.ml
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      9 months ago

      I’m not really sure what some modern games are doing (compression and deltas?), but they can be extremely read/write heavy after the download finishes.

      It’s almost like they’re decompressing a 20 GB file, then applying deltas against an 80 GB file by pattern matching or something obscene.

      Chrome has it down pretty well, but I feel like the game studios just said “to hell with it, everyone has a high-end rig anyway.”

      • KairuByte@lemmy.dbzer0.com
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        9 months ago

        Yes, the initial install of the game is storage intensive. But again, that happens only once. I doubt you’re doing that very often.

        • xhci@lemmy.ml
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          9 months ago

          It’s not just the initial install - some game updates absolutely thrash your CPU/drive. I’m looking at you, Epic (unless it’s better in recent years).

          Downloading 5-20 GB updates was the easy part.